Module Code - Title:
CS4030
-
DIGITAL ARTS 2
Year Last Offered:
2025/6
Hours Per Week:
Grading Type:
N
Prerequisite Modules:
CS4019
Rationale and Purpose of the Module:
This module builds upon the curriculum of a range of modules especially Digital Arts 1. It deepens the engagement with this field by introducing the perceptual and aesthetic ramifications of the digital arts and situates the wide range of practices within cultural, psychological, political and economic models. It provides a foundation enabling students to situate, develop and specialise their digital arts practice as well as a context to which digital arts research can be related.
Syllabus:
1. Video Art
2. Film Theory
3. Installation and Interactive Art
4. Electronic and Experimental Music
5. Digitally Enabled Sculpture
6. Sound Art
Learning Outcomes:
Cognitive (Knowledge, Understanding, Application, Analysis, Evaluation, Synthesis)
On successful completion of this module, students will be able be able to:
1. Have an in-depth overview of key contributions within the field of the digital arts including; composition, visual art, sculpture, interactive art, video art and film.
2. Relate contemporary digital art practice to historical developments in art and media aesthetics and theories.
3. Recognize key mechanisms and markers when assessing the nature and impact of digital art works.
4. Recognize the perceptual impact of multimodal art works and evaluate such works from a variety of cognitive theory perspectives.
Affective (Attitudes and Values)
On successful completion of this module, students should be able to:
1. Integrate aesthetic and theoretical appraisal of digital art within a personal artistic language and technique.
2. Assess and critically evaluate works of digital art.
Psychomotor (Physical Skills)
N/A
How the Module will be Taught and what will be the Learning Experiences of the Students:
The module aims at the development of the student's ability to critique digital artworks. In that regard, the module leader is responsible for providing students with the appropriate tools which enables the critiquing process. Students will engage in open discussion sessions during lectures in which they will need to coherently articulate their opinion of a given artwork or field of research in the Digital Arts domain. An end term exam will also test their argumentative ability in writing.
Research Findings Incorporated in to the Syllabus (If Relevant):
Prime Texts:
R. Simanowski (2011)
Digital Art and Meaning
, University of Minnesota Press
Chion, M. (2009)
Film, A Sound Art
, Columbia University Press
Elwes, C. (2005)
Video Art, A guided Tour
, I.B. Tauris
Manning, P. (2004)
Electronic and Computer Music
, Oxford Press
Griffith, P. (2011)
Modern Music and After
, Oxford University PRess
Other Relevant Texts:
Programme(s) in which this Module is Offered:
BSMMPTUFA - MUSIC MEDIA AND PERFORMANCE TECHNOLOGY
Semester(s) Module is Offered:
Spring
Module Leader:
Jurgen.Simpson@ul.ie