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Module Code - Title:

CS4052 - FOUNDATIONS OF INTERACTION DESIGN

Year Last Offered:

2025/6

Hours Per Week:

Lecture

2

Lab

0

Tutorial

2

Other

0

Private

6

Credits

6

Grading Type:

N

Prerequisite Modules:

CS4031

Rationale and Purpose of the Module:

This module provides an overview of the discipline of Interaction Design, and of its origins and conceptual and methodological basis.The topics discussed include: - Overview of literature dealing with issues related to designing interaction (multidisciplinarity, variety of conceptual approaches, etc.). - Exploration and analysis of various approaches to interaction design as a discipline. - In depth discussion of notions of interactivity and interaction, and of the role of the interaction designer. - Discussion of notions of narrative and narrativity. - Analysis of different media and their interaction capabilities. - Discussion of interaction design methodologies (data analysis, concept generation and development techniques, interaction design communication).

Syllabus:

This course will provide the student with an understanding of the key elements required for the design of interaction. After a consideration of basic principles of design, the key features of narrativity and interactivity will be explored and analysed. The potential of different kinds of media to support interactivity will be studied. Methods of involvement of participants in the creation of new media will also be covered.

Learning Outcomes:

Cognitive (Knowledge, Understanding, Application, Analysis, Evaluation, Synthesis)

On successful completion of the module, students should be able to: 1. Describe the key elements required for the design of interaction; 2. Specify the conceptual and methodological basis of interaction design; 3. Discuss the history of the field; 4. Recognize the basic principles of design; 5. Review the key features of narrativity and interactivity; 6. Illustrate the potential of different kinds of media to support interactivity and how to incorporate these concerns into conceptual design.

Affective (Attitudes and Values)

On successful completion of the module, students should be able to: 1. Display a commitment to participative approaches. 2. Demonstate an appreciation of the need for an ethical approach to user involvement.

Psychomotor (Physical Skills)

On successful completion of the module, students should be able to: 1. Display an ability to stage a presentation.

How the Module will be Taught and what will be the Learning Experiences of the Students:

Research Findings Incorporated in to the Syllabus (If Relevant):

Prime Texts:

Heikki M. Isomaki and Pertti Saariluoma (editors) (2008) Future Interaction Design (No. 2) , Springer-Verlag
B. Laurel (editor) (2003) Design Research: Methods and Perspectives , MIT Press
T. Winograd (editor) (1996) Bringing Design to Software , Addison Wesley
J. Preece, Y. Rogers and E. Sharp (2002) Interaction Design , Wiley

Other Relevant Texts:

Programme(s) in which this Module is Offered:

Semester(s) Module is Offered:

Module Leader:

lilian.mottiader@ul.ie