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Module Code - Title:

PD4101 - DESIGN STUDIO 1

Year Last Offered:

2025/6

Hours Per Week:

Lecture

1

Lab

6

Tutorial

0

Other

0

Private

3

Credits

6

Grading Type:

Prerequisite Modules:

Rationale and Purpose of the Module:

To introduce the fundamental skills and cognitive processes of product design and to lay the foundations for subsequent Design Studio modules. These will be taught under the following headings: Design Methods, Design Techniques and Design History.

Syllabus:

This module comprises three complimentary streams, which are further developed in Design Studio 2 (semester 2): • Introduction to Design Methods • Introduction to Design Techniques • Introduction to Design History

Learning Outcomes:

Cognitive (Knowledge, Understanding, Application, Analysis, Evaluation, Synthesis)

On successful completion of this module, it is expected that students will be able to: • Demonstrate an understanding of the principles and methods involved in the design process. • Apply creative thinking techniques to design projects by producing alternative solutions for proposed designs. • Demonstrate proficiency in drawing, illustration and rendering skills and orthographic technical drawing. • Demonstrate an ability to build and create in 3d. Apply the basic principles of ergonomics to design projects. • Research design in contemporary and historical contexts.

Affective (Attitudes and Values)

On successful completion of this module, it is expected that students will be able to: • Present the impact of design in contemporary and historical contexts.

Psychomotor (Physical Skills)

On successful completion of this module, it is expected that students will be able to: • Demonstrate proficiency with hand skills such as sketching, and basic 3D modelling.

How the Module will be Taught and what will be the Learning Experiences of the Students:

The module will be taught in a studio-based environment with project based learning at the core. The module comprises of three elements - Design Methods, Design Techniques, & Design History. Learning outcomes are engaged with through fun project based projects.

Prime Texts:

OLOFSSON, E and SJÖLÉN, K. (2007) Design Sketching , Klippan: Keeos Design Books
CULLEN, CH and HALLER, L. (2004) Products 2 : 50 real-life projects uncovered , Gloucester, Mass. : Rockport Publishers
NORMAN, D A. (2013) The design of everyday things , Cambridge, Massachusetts : The MIT Press

Other Relevant Texts:

CROSS, N. (2011) Design thinking : understanding how designers think and work , Oxford ; New York : Berg
EISSEN, K. & STEUR R. (2011) Sketching: The Basics , Amsterdam: Bis Publishers

Programme(s) in which this Module is Offered:

BACHELOR OF SCIENCE IN PRODUCT DESIGN AND TECHNOLOGY

Semester(s) Module is Offered:

Autumn

Module Leader:

Dermot.McInerney@ul.ie