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Module Code - Title:

PD4115 - DESIGN STUDIO 6 (COMMUNITY)

Year Last Offered:

2025/6

Hours Per Week:

Lecture

2

Lab

4

Tutorial

0

Other

0

Private

4

Credits

6

Grading Type:

Prerequisite Modules:

Rationale and Purpose of the Module:

This module facilitates students to see the impact their work will have on individual users and society as a whole. Focusing on team projects and collaborative work, students will work through design issues and complex problems to develop solutions that improve the lives of users and community (both local and international).

Syllabus:

• Emerging Design Trends: Service Design, Transformative Design, Product Service Systems, Participatory Design, Universal/ Inclusive Design. • Responsible design practice (ethics, social & cultural inclusion, diversity of practice). • Forecasting and future trends. • Design for Society, Social Design, Social Innovation, and Design for Social Impact.

Learning Outcomes:

Cognitive (Knowledge, Understanding, Application, Analysis, Evaluation, Synthesis)

On successful completion of this module, students should be able to: • Understand emerging design trends. • Respond to real world societal design problems with a thorough user-driven design process. • Develop solutions for future hypothetical scenarios using future trend forecasting.

Affective (Attitudes and Values)

On successful completion of this module, students should be able to: • Demonstrate sensitivity and empathy for community and societal problems.

Psychomotor (Physical Skills)

N/A

How the Module will be Taught and what will be the Learning Experiences of the Students:

This is a studio-based design module with content delivered through: project work, tutoring, discussion groups, critiques, workshops, and experimental learning. This practical approach encourages students to address problems from a variety of perspectives as well as generating and realising the most appropriate solutions for current contemporary and societal problems.

Prime Texts:

BERGER, W. (2009) Glimmer: How Design Can Transform Your Life, and Maybe Even the World , Penguin Press HC.
STICKDORN, M & SCHNEIDER, J. (2011) This is Service Design Thinking: Basics-Tools-Cases , BIS
MORRIDGE, Bill (2006) Designing Interactions , MIT Press.
STICKDORN, M., HORMESS, M.E., LAWRENCE, A. & SCHNEIDER, J. (2016) This is Service Design Doing: Using Research and Customer Journey Maps to Create Successful Services , O'Reilly Media
ed. AMATULLO, M., BOYER, B., DANZICO & SHEA, A. (2016) Leap Dialogues: Career Pathways in Design for Social Innovation , DesignMatters
HANNINGTON B. & MARTIN, B. (2023) Universal Methods of Design (3rd Edition) , Rockport Publishers
LIDWELL, W, HOLDEN, K & BUTLER J. (2010) Universal Principles of Design (revised and updated) , Rockport Publishers
WONG, A (2020) Disability Visibility: First-person stories from the 21st Century , Knopf Doubleday
LEDUC, A (2020) Disfigured: On fairy tales, disability and making space , Coach House Books
PULLIN G. (2011) Design meets disability , MIT Press
HOLMES, K. (2017) Mismatch: Simplicity Design, Technology, Business, Life: How inclusion shapes design , MIT Press
MCELROY, K (2917) Prototyping for designers: developing the best digital and physical products , O'Reilly Press
SANDERS, Elizabeth, B-N & STAPPERS, Pieter Jan (2012) Convivial Toolbox: Generative Research for the Front-End of Design , BIS Publishers

Other Relevant Texts:

ARCHITECTURE FOR HUMANITY (2006) Design Like You Give a Damn: Architectural Reponses to Humanitarian Crises , Thames and Hudson.
MAU, B & The Institute Without Boundaries (2004) Massive Change , London & New York, Phaidon.
EISSEN, K & Steur, R. (2008) Sketching, Drawing Techniques for Product Designers , Amsterdam: Bis Publishers.
HENRY, K (2014) Drawing for Product Designers , Laurence King Publishing

Programme(s) in which this Module is Offered:

BACHELOR OF SCIENCE IN PRODUCT DESIGN AND TECHNOLOGY

Semester(s) Module is Offered:

Autumn

Module Leader:

muireann.mcmahon@ul.ie